AI Insights · Timothy · October 2022
Top 5 Sports Games Apps Performance in Australia Q3 2022
In Q3 2022, the top 5 sports games apps in Australia exhibited varied trends in downloads, revenue, and active users, with notable shifts observed in each app's performance.
Throughout the third quarter of 2022, the top 5 sports games apps in Australia saw diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular apps.
8 Ball Pool™ from Miniclip.com experienced fluctuations in weekly revenue, peaking at approximately $61K in the week of July 25. Weekly downloads showed a declining trend, starting from 14.4K in late June and dropping to 11.5K by the end of September. Active users remained relatively stable, with slight variations around the 350K mark throughout the quarter.
Golf Clash - Golfing Simulator by Electronic Arts saw its highest weekly revenue of around $51K in early July, followed by a mix of rises and falls, ending the quarter at about $35K. Downloads were relatively steady, ranging between 725 and 1K. Active users showed minor fluctuations, peaking at 10K in mid-July and maintaining a steady rate around 8K to 9K later in the quarter.
Golf Rival - Multiplayer Game from Zynga Inc. had a more stable revenue pattern, with the highest revenue of approximately $27K in the first week of September. Downloads saw a gradual decline from 2.7K in late June to around 1.6K by the end of September. Active users also decreased from 9.2K in late June to approximately 7.3K in late September, with minor peaks in between.
EA SPORTS FC™ Mobile Soccer, another app from Electronic Arts, showed significant revenue growth, peaking at about $31K in late August. Weekly downloads remained fairly consistent, fluctuating between 4.5K and 7K. Active users were stable, with minor increases and decreases, maintaining around 45K to 50K throughout the quarter.
Top Eleven Be a Soccer Manager by Nordeus exhibited varying revenue trends, with the highest weekly revenue being approximately $22K in early August. Downloads fluctuated slightly, peaking at 2.2K in mid-July and then settling around 1.6K by the end of September. Active users saw an overall upward trend, starting at 7.6K in late June and reaching approximately 8.9K by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.